Competition mode
Competition mode is invoked by selecting a game later from "(6) The competitor list".
(1) information display area
Number has been instructed, the "orange letters" numbers, "whitespace" The number is the number of treatment should be aware of number of the vehicle, the "yellow letter" basically.
Below, I wrote a description of each number.
- Instruction time : Competition time you are instructed from the organizer
- The time of "10 seconds" falls "10 seconds" and "10 meters" if on a PC.
- For CO, appears "S 00:00:00", time goal as "G 00:00:00" start time.
- Current time : Each time you receive GPS data and displays the exact time that is time correction.
- Differential time to instruction time : Competition is started by pressing the "(3) Checker button" to countdown the time difference to instruction time.
- Distance current : Has moved "(3) checker button" is pressed, mileage of the vehicle.
- I will display the remaining distance is subtracted instructions or distance.
- Distance instructions : Distance to the goal, which is instructed by the organizer
- The distance of "10 seconds" falls "10 meters" and "10 meters" For the PC
- For CO, the distance to the goal.
- Reach average speed : Was derived from the competition organizer data, average speed required to move.
- Speed required to move in the "instruction time" and "distance instruction" if on a PC.
- The case of CO, by calculating the distance traveled at any time and the current time to the goal, to display the speed needed to reach.
- For SCP, average speed the organizer's instruction is displayed.
- Average current speed : Vehicle average speed to date "(3) checker button" is pressed.
- Current speed : Vehicle moving speed of the current.
Recall button : If the PC during the competition, by this recall, I've been pushing the start of the next by mistake, you can continue to run back to the original.
In this case, the display will be of button if you recall is possible.
In this case, the display will be of recall during.
(2) progress bar
Bar chart with visual representation of the vehicle for the competition "delay" and "go".
It shows the progress of the competition time, "red bar" below, will be "0" zero countdown time When you move to the far right.
It represents a moving distance of the vehicle, "green bar" above, and move to the far right, you will that you have reached the organizer instruction distance.
You will be referred to as "on-time" as long as they move bar of these two is always in parallel.
(3) checker button
Of competition "Start" is "stop" button.
"BLE49" wearing vehicle works in conjunction with the hand switch "BORA".
If they are not during the competition, it does not work when you press.
It will be displayed as "green" if during the race.
The PC, from 10 seconds ago. It calls attention by displaying in the "orange" from one minute before the case of CO.
To prevent malfunction, if you press twice within 1 second, press the second time will be invalid.
(4) hold button
To prevent malfunction, I work in the double tap.
It is used when you want to "liaison MODE" to exit the "game mode".
Once double-tap, and then save it to the memory of the terminal, "game data", "data map" and "Competition Results" unconditionally.
On the screen, "Competition Results screen" data is stored, it can be read.
(5) Brightness / Map
Brightness adjustment button : If such as night driving, such as interfere with the driving operation screen is reflected in the window, you can adjust the brightness of the entire press this button. The adjustment range is 5 stage.
Map button : Only when the liaison mode , you can switch to the map" (6) The competitor list ".
A traveling position of the vehicle, map points appear.
(6) competition list
The display screen of the list format to make content display of the competition, the execution control of the competition.
By tapping, transition selection of game you want to run, end, waiting to run is possible.
Below, I shows the display state of "status icon".
- Not Running state.
- End state.
- Start waiting for PC.
- PC during the competition.
- CO during the competition.
When you press, and to each competition "not run" to "end" other than "Checker button", the competition will start.
(7) distance control
I will control the measurement of the vehicle distance. It affects distance of "liaison mode", distance "competition mode", to both.
- I will advance the positive direction the vehicle distance "+".
- "(1) information display area" current distance is subtracted.
- I eliminating the distance change "N" the vehicle even if it works.
- I proceed to the negative direction the vehicle distance "-".
- "(1) information display area" current distance will be added.